exhibition piece in the 1st 'Google Play Playtown', 2016 exhibition piece in the 4th Kyoto Indie Game Festival ‘BitSummit’, 2016 exhibition piece in the 1st 'Google Indie Game Festival', 2016 exhibition piece in the ‘G-STAR BIC Showcase’, 2015 'IGF China' honorably mentioned, 2015 exhibition piece in the 1st 'Busan Indie Connect (BIC) Festival', 2015 Top List of the 9th 'Gamein Award,' 2015 Finalist of the 1st 'Open Play Day,' 2014 Selected as 'Unity Shocking Project,' 2014 Reached over 137% of 'Tumblbug' crowd funding goal amount, 2014